using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DefenceList : SingletonPatternMono<DefenceList>
{
    private float moveSpeed=5;

    public void PopUp()
    {
        transform.localPosition =
        Vector3.Lerp(transform.localPosition, 
        new Vector3(-42, transform.localPosition.y, transform.localPosition.z), 
        Time.deltaTime*moveSpeed);
    }

    public void Recover()
    {
       transform.localPosition =
       Vector3.Lerp(transform.localPosition,
       new Vector3(-480, transform.localPosition.y, transform.localPosition.z),
       Time.deltaTime * moveSpeed);
    }
}
